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Spawn a clean, red 9×9×9 hitbox in front of the player, pulse-scan for Humanoids, apply damage, auto-cleanup.


All in a few lines. No ceremony. Just results. 💥

 

💸 Launch Deal

 

$49.99 → $24.99 (50% OFF)


High-value, launch-pricing for early adopters. Secure it now while it lasts. ⏳

 

🔑 Why creators choose EasyHitbox

 

  • One-liner power: Drop a hitbox + get Humanoids to damage. Done.

  • Server-authoritative: Trustworthy combat—no client shenanigans.

  • Visual debug on tap: Optional bright red box (0.5 transparency) for instant tuning.

  • Auto cleanup: Debris-managed lifecycle so your world stays tidy.

  • Config, not complexity: Size, offset, pulses, duration, collision groups—zero friction.

  • “Just works” with NPCs: R6/R15, Dummy rigs, and players.

 

🎯 What’s in it for you

 

  • Ship faster: Build reliable melee in minutes, not days.

  • Look pro: Readable, polished hit feedback your players actually feel.

  • Fewer bugs: Built-in filters & cooldowns prevent double-hits and noise.

  • Scale with confidence: Clean API, no spaghetti; easy to extend.

  • Team-friendly: Designers tweak numbers—devs focus on gameplay.

 

📦 What you get

 

  • EasyHitbox Module (drop-in, server-first).

  • Full example Server & Client scripts (click → spawn → damage).

  • Commented docs in code for pulses, collision groups, offsets, and damage patterns.

  • Bonus: Plays nicely with EasyRanged (companion for hitscan/projectiles) so melee + ranged share a unified workflow.

 

⚙️ Highlights you’ll love

 

  • 9×9×9 default hitbox, 0.5 transparency, vivid red.

  • Pulse scanning (e.g., 3 pulses @ 0.1s) to catch fast movers/dashes.

  • Collision Group support to ignore self/teammates/effects.

  • Humanoid-only targeting so damage is always meaningful.

  • Server cooldowns to prevent spam and double-damage.

 

🧩 Perfect for

 

  • Sword/axe/knife combat

  • AoE slams and cones

  • Dash strikes and lunges

  • Boss sweeps & crowd control

 

📜 License (simple & fair)

 

Personal Use License.

 

  • ✅ Use in your own personal or studio projects.

  • ✅ Ship your games with EasyHitbox integrated.

  • Not for resale, redistribution, or re-packaging as an asset, module, or toolkit.

  • ❌ Do not publish the source as a public library or include it in any resellable template.

 

Need a commercial redistribution license? Contact us for options.

 

🧠 Pro tip

 

Pair EasyHitbox (melee) with EasyRanged (hitscan/projectiles) for a full combat stack that shares the same clean API and philosophy. ⚔️🔫

 

🛒 Ready to upgrade your combat?

 

Hit Buy and drop it in. Your players will feel the difference on the very first swing. ✨

🚀 EasyHitbox — One-Line, Server-Side Melee/Area Hitbox System for Roblox

$20.00 Regular Price
$10.00Sale Price
  • Drop one line to spawn a 9×9×9 red hitbox, pulse-scan for Humanoids, apply damage, and auto-clean with Debris—server-authoritative from the start. No scene prep, no spaghetti, just readable combat you can tune fast (size, offset, pulses, collision group). Your first slash feels great in minutes, not days.

123-456-7890

500 Terry Francine Street. SF, CA 94158

🚀 Roblox Dev Fast-Track: Get Your 4 FREE Game-Ready Systems!

Stop building from scratch! Instantly access a game-changing, ever-growing library of plug-and-play scripts designed to get your Roblox game built faster. Grab your exclusive access now! ✨

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