⚙️ Roblox Hinge Constraint Not Working – Complete Troubleshooting Guide
- Primal Cam
- Aug 5
- 4 min read
🧭 Introduction: Why Is Your HingeConstraint Not Working?
If you’ve ever tried building a door, a car, or even a trebuchet in Roblox and your HingeConstraint won’t rotate, you’re not alone. Thousands of developers hit this same wall—and this guide will walk you through exactly how to fix it, debug it, and master it.
In this guide, we’ll cover:
What the HingeConstraint is (and how it works)
20+ reasons why it might fail
How to use Attachments properly
How Anchored parts ruin everything
How to build real systems (cars, doors, siege machines)
Best practices for physics-based movement
Let’s get your hinge rotating the way it’s supposed to.
🧠 Part 1: How HingeConstraints Work in Roblox
What Is a HingeConstraint?
A HingeConstraint is a physics constraint that lets one part rotate around a single axis connected to another part. Think of it like:
🚪 A door swinging on hinges
🚗 A car wheel spinning on an axle
🏹 A catapult arm rotating before launch
Key Properties:
Attachment0 and Attachment1: Define the axis and position
LimitsEnabled: Controls if rotation is capped (like a door)
MotorEnabled: Adds powered rotation
AngularVelocity / MotorMaxTorque: Speed and strength if motor is enabled
ActuatorType: 'None', 'Motor', or 'Servo'
📌 Attachments are critical. HingeConstraints won't work without them.
🚨 Part 2: Why Your Roblox HingeConstraint Might Not Be Working
Here are the top reasons your HingeConstraint might not be working correctly in Roblox Studio:
1. Missing Attachments
Both Attachment0 and Attachment1 must be assigned. They should each be parented to different parts that are physically connected or touching.
2. Anchored Parts
If either part connected to the hinge is Anchored, physics movement will not occur. One must be unanchored and free to rotate.
3. Parts Not Touching
The parts connected via hinge need to touch or be welded together via WeldConstraint.
4. No Mass or Density
If your part has no mass (too small, massless set to true), the physics engine might ignore it.
5. Incorrect ActuatorType
Set the ActuatorType to Motor or Servo if you want the hinge to move by itself. Use None for passive rotation.
6. MotorMaxTorque = 0
If your hinge has a motor and MotorMaxTorque is 0, it won’t move.
7. Wrong AngularVelocity
Ensure AngularVelocity isn’t zero and set correctly for your rotation.
8. Constraints Conflicting
Check for other constraints (Weld, BallSocket, etc.) that may override or conflict with the hinge.
9. Physics Settings Are Disabled
Physics must be running. Ensure RunService:IsRunning() is true and not paused by a plugin.
10. Attachments Misaligned
If the axes of your Attachments don’t match up, the hinge won’t rotate in the direction you expect.
(More detailed issues and solutions will follow in later sections.)
🧪 Part 3: Testing and Debugging Your Roblox HingeConstraint
Step 1: Use the Constraint Visualizer
Click View > Constraint Details in Roblox Studio. This will show lines between attachments so you can visually confirm alignment.
🔵 Blue = Hinge axis
🟠 Orange = Constraint connections
Look for mismatched directions or disconnected parts.
Step 2: Unanchor Test
Manually unanchor both parts connected to the hinge and simulate in Play mode. If the parts fall apart, they weren’t physically connected.
Use a WeldConstraint if needed:

Step 3: Check Motor Torque Output
If the hinge uses a motor:
Check that MotorMaxTorque > 0
Confirm AngularVelocity isn’t 0
Try values like:

Step 4: Simulate Physics
Ensure that physics are running in Play mode. Use this code in a Script to test runtime state:

If it returns false during simulation, check your plugins and Studio state.
🧰 Part 4: Fixing Common Roblox HingeConstraint Issues
Example A: Fixing a Door Hinge
Problem: Door won’t rotate. Fix:
Door and frame were both Anchored. Unanchor the door.
Added attachments to both parts.
Set LimitsEnabled = true, UpperAngle = 90, LowerAngle = 0 for one-direction swing.
Example B: Car Wheel Isn’t Spinning
Problem: Wheel rotates weirdly or not at all. Fix:
Attach wheel and chassis using correct Attachments.
Set ActuatorType = Motor, AngularVelocity = 20, MotorMaxTorque = 10000
Wheel unanchored, chassis anchored or welded to frame.
Example C: Trebuchet Arm Doesn’t Swing
Problem: Arm is stiff or frozen. Fix:
Verify Attachments line up along the Y axis.
Unanchor the arm.
Add counterweight to generate realistic movement.
Optionally use VectorForce to simulate pull.

💡 Bonus: Use RunService.Stepped to log hinge position every frame.
Conclusion: Mastering HingeConstraints in Roblox
Whether you’re building a high-speed racing game or a medieval siege simulator, understanding the inner workings of HingeConstraints gives you a serious edge as a Roblox developer.
These constraints power more than just simple rotation—they enable entire systems of interaction, realism, and user experience.
If your HingeConstraint still isn’t working, walk back through this guide step-by-step. Use the visualization tools, debug tips, and example fixes we covered. Most problems come down to anchoring, misaligned attachments, or overlooked property settings.
The next time you see your door or wheel refuse to move, you’ll know exactly what to check, what to tweak, and how to get things working the way you intended. Now go out there and build something incredible—hinges and all.
Happy developing!
— Primal Cam

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